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Survivalmaster

Faction Rules of Engagement

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Survivalmaster

In this guidelines, attack is defined as provoking or harming attempt or actions that are either;

  • involves 6 or more people in total, of everyone who is present when the attack occured, regardless of which faction they belong to
    • an example to this case is when 4 people from a faction attacked 2 people, 3 attacked 3, 2 provoked 4, etc
    • this does not represent the maximum number of people who can participate
  • happened within the perimeter of a faction property that is owned by an individual from the specific faction
    • perimeter in this specific case applies to the immediate surrounding of a property such as backyard, front of the house, driveway, etc

 

Factions can only attack another faction after a full 24 hours of servertime has passed. Players not revived by the SFFD are player-killed; they cannot participate in future attacks/retaliations or be brought back or re-introduced to the situation regardless of the circumstances. Exceptions to this rules can only be made by admins.

 

Violation of this rule and/or other server rules during the course of a war or any type of faction hostility will result in admin punishment for each individuals participating in the rule-breaking behavior. Faction admins may assess the cause and scale of each attack to determine whether if the actions are within a proportionate scale to avoid an over-the-top attack caused by minor reason.

 

A turf war or a war with winning/losing conditions can only be approved by Faction Management. Condition of the war will be defined by Faction Management once it is approved. Rules of Engagement and server rules apply to all wars, unless stated otherwise by Faction Management.

 

Please direct any question or suggestion about this subject to @Survivalmaster

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Survivalmaster

UPDATE 24/MARCH/2018: 
A turf war or a war with winning/losing conditions can only be approved by Faction Management. Condition of the war will be defined by Faction Management once it is approved. Rules of Engagement and server rules apply to any & all wars, unless stated otherwise by Faction Management.

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